Detect and kick players moving faster than a configurable threshold.
-- Anti-Cheat: Speed Detection local MAX_SPEED = 100 local CHECK_INTERVAL = 1 local prevPos = {} game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) local root = character:WaitForChild("HumanoidRootPart") local humanoid = character:WaitForChild("Humanoid") prevPos[player.UserId] = root.Position task.spawn(function() while character.Parent and humanoid.Health > 0 do task.wait(CHECK_INTERVAL) if not root.Parent then break end local dist = (root.Position - prevPos[player.UserId]).Magnitude if dist / CHECK_INTERVAL > MAX_SPEED then player:Kick("Kicked: abnormal speed detected.") return end prevPos[player.UserId] = root.Position end prevPos[player.UserId] = nil end) end) end)